Game
Six Nights At Zaftero: Joy and dread

3 years ago

SIX NIGHTS AT ZAFTERO: JOY AND DREAD - UPDATE 4.0 OUT!


Changelog:

-New Final Boss Mechanics: Now Golden Candy joins the battle, if she appears in the office you must find Salvage in the cameras while the static becomes more visible, if you dont do this in time Golden Candy will kill you. She can also appear in the three entrances, if you see her with the flashlight for too long she will kill you.

-New Golden Candy mechanic: In the Joy Chapter When Golden Candy appears she will make a static effect that starts to make more and more visible, if the static becomes fully visible she will kill you.

-New Golden Candy Jumpscare

-New Dreadbot Zaftero mechanic: Now he will move if the cameras are off, in case he goes to the middle hall he will move if the cameras are on.

-Dread Chapter animatronic in office idle animations removed: The idle animations in the Dread Chapter have been removed because it causes many texture bugs, the changing pose still exists, and all the Salvage animations in night 6 are still there.

-! sound when a animatronic appears in the window: Similar to FNAF 1, now if there is a animatronic in the window in the Joy Chapter a ! sound will play.

-The Nights 1-5 are easier now, Night 6 is a bit harder now.

-Joybot Candy and Joybot Misu shadows changed.

-A audio phone call added in the Nightmare-1.

-A little secret

-Bug Fixes



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