I continu to think about the story. But I have difficulties to write dialogues.
I try to found someone,who speak french, to help me with it.
(and I try to found someone who know how to draw.)
Sorry for this longer wait. (and my bad english ^^”)
I continu to think about the story. But I have difficulties to write dialogues.
I try to found someone,who speak french, to help me with it.
(and I try to found someone who know how to draw.)
Sorry for this longer wait. (and my bad english ^^”)
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Rockin the Guitar, an Axe like Guitar I made for my Uni project
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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