Game
FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]
8 months ago

(small) DEV LOG: 5/15/25


What's been done since the Announcement Yesterday:

  • 2nd pass over Animation, Animatronic poses, etc.

  • 3rd pass over dialogue, Writing, Speed, and 'speech' volume.

  • 2nd pass over Environmental Modeling, Textures, and Model Placement.

  • Added some new Easter Eggs.

  • Added more missable dialogue.

  • Increased Animatronic AI Difficulty (Animatronic attack & movement timers decrease when reset/moved back)

  • Added an Intro Animation to the game.

  • Added a Level Selector (unlocks when you beat the game. There's no Extras menu this time around)


What's Left?

  • Ending Cinematic (1M 30S are complete, only ~30 Seconds left)

  • Final Level (This is the majority of the work left to do)

Thinking I should be done by Monday, leaving Tuesday and Early Wednesday for Further testing.



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Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

really happy with how this game is turning out. Hoping to have it ready soon!

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

Just some scrapped renders. was going to be used for death screens.

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.

I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.