Game
One Night at Flumpty's: The Mountain Madness
7 months ago

Small Devlog | Madness Milestone!


Hi! It's me stepping in again to give boring text-only updates in regards to the game itself, and I'll try my best to not turn this into a 5 page essay haha.
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I know it's exciting to be seeing teasers and crafting theories and expectations out of it, but hey noww, we all know that updates about the game progress itself is kinda the important stuff right? So I'll just jump straight to the point!
I'm not sure if this has been the case before, but at the current moment, I can bring you all the great news that we've finished a substantial amount of programing, as in, the game has a fully playable Night build with ALL the characters properly working as intended, this is probably a Milestone for the Mountain Madness development, and it doesn't stop there! There's quite a few cool stuff that has been implemented too, not finished by complete but their core idea has been programed in.
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But hold still, as much as we managed to have quite a lot of progress finished, we're still not done! There's still a long road to walk in, and we're doing our best to keep the progress steady and smooth! Treat the game as if its real development has started 4 months ago which is the most realistic way to look at it at the moment.
I know it might be difficult since the game has been a thing since a few years, but hey!! We're getting at it, and here's to hope it's in a near future, we'll see though, no jinxing!
That'll be all coming from me, be looking forward to future teasers, showcases, and of course, join Adamination's Discord server for somewhat more constant news!
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- George, The Mountain Madness Team

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