Game is still being worked on
Had a lot come up the past year and because I do work on this in my off time, I haven't been able to dedicate as much time this year as I hoped.
I had planned on it releasing in time for the FNAF anniversary but life just didn't want that to happen.
The projects current state is most of the engine is done there are some small things like refining the dialog system and expanding the boss mechanics that are left
Pretty much the main game is grey boxed
The story is written just need to flesh out the dialog
Sound design hasn't been a priority.
Due to the massive delays I will be rereleasing Midnight Investigator updated to the new engine with some alterations and expanded content on here and as an open Playtest on steam by the end of month (barring any major issues/emergencies)
Next up
Working on the campaign select screen. Looking to also add a stars system on the preview image
Midnight VR is in active development alongside Alpha 7. I've been working on a toolkit to more easily make everything work in Roomscale :) also hopefully Co-op!! (current character is a bit short but fixing that)
More Alpha 7 Details, Here's what's currently working
Dev progress photos
Redesigning the location to better help the gameplay flow and add new areas :) Next release should really shake things up and give you something special
Blep, incase you havent seen it before
Some of the Midnight VR WIP screenshots! Hope to have a build up for testing VERY soon, all that's left is fixing the AI everything else is done To play this you will need a PC HMD with motion controls, I also am looking at a Quest port but no gurentees
Got monsters knocking on your door? Thats okay use the vents! But be careful I heard rumors that thyre fairly toxic FNaF 2 progress is coming along amazingly!
working more on the 3rd person conversion. now have a basic pickup animation :)
well shit
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