Game
Noelle's Repentance/ノエルの悔い改め

2 years ago

Small Update Regarding the Development of Noelle's Repentance


Hey ya'll. Indinator here.

Okay. So uh... I am sorry I have gone so silent, everybody. I sometimes feel afraid to come back here and post. College is taxing as usual, and motivation was rapidly decreasing

However, I got the spark again with the release of Godot 4.

I plan to do a porting job of what I got done so far, and resume development once life allows me to do so. The porting job won't be easy, but Godot 4 looks like it might be worth the investment.

Thank you everyone who is being so pacient. I apologize for not being a speedy developer.



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Heya! I am back on developing this sonic fangame now, and I actually have something to show for it (early prototype stuff shown above). It is officially undiscontinued. Progress will still be slow of course, but I feel I will have a lot of fun making it.

“Unrelaxing start” “blizzard again“ “steamy shores” “sound against bone” “puzzling death” “a foreboding conclusion?”

Well since the video I showed a while ago had some of the flower room, I might as well show you the rest.

Not really much... but eh.

Oh, and if you seen this for the first time, be sure to check out https://gamejolt.com/games/Noelles-Repentance/664684 for devlogs and more!

School

Nevermind, lol.

Unitale is great and all, but you need Unity to do the overworld, and my computer can't run the Unity Editor :/

Anyways here's a video of me testing the box collision. I fixed the glitch in this video shortly after.

Teaser.

Been working on a Undertale framework for Godot. So far I am working on a clamping system so the soul thingy stays in the box.

Made an arena system for an undertale framework I am working on in Godot.

mandelarune