Game
Five Nights at Freddy's: NES
19 days ago

Small Update: where we're at now
Like a checkpoint!


Hello, I wanted to make this post to tell where the project's at now. I'm at the point where I can begin to clean up this game and add those sweet little touches that make the game nicer.

WHERE ARE WE NOW?
At this moment, there are 5 nights, a fully functional office and monitor system, most basic art is done (some art may still change, of course), and a good amount of sound design is done.

WHAT'S NEXT?
Over the next bit of time, I'll be working on bugfixing and smaller things like difficulty tweaking or more sounds. Maybe even a demo night soon?

That's where I'm at now. I just wanna say, I'd never have gotten this far without all the support here and all the help from NES programmers. Thanks a ton!!



0 comments

Loading...

Next up

Alright, now Foxy ACTUALLY works properly. Apparently he was still broken last time. So I rebuilt him!

Got a new connector, no more graphical glitches!! Yippee!!!

Update (Power Outage, Title Screen) Finally, some REAL title art

Update: it's working Ignore the random glitchy mess, my connector is really old

Re-designed the cameras to include a map! This should help with any disorientation while browsing the cams.

UPDATE: Power and Nights

Update: Gave Freddy his iconic har har laugh and fixed a bug where Night 2 ended early! Foxy now has his visual phases as well. Now that all of the major fixes and tweaks are done, I can REALLY get silly!

Got the label printed!

wowie :DD thanks a ton for all the support!! i'll be working on a trailer soon, so keep an eye out for that!

Made a cartridge label to put on the cartridge!