Hello, I wanted to make this post to tell where the project's at now. I'm at the point where I can begin to clean up this game and add those sweet little touches that make the game nicer.
WHERE ARE WE NOW?
At this moment, there are 5 nights, a fully functional office and monitor system, most basic art is done (some art may still change, of course), and a good amount of sound design is done.
WHAT'S NEXT?
Over the next bit of time, I'll be working on bugfixing and smaller things like difficulty tweaking or more sounds. Maybe even a demo night soon?
That's where I'm at now. I just wanna say, I'd never have gotten this far without all the support here and all the help from NES programmers. Thanks a ton!!
Next up
WOAG,,, I wish I had the Q&A ready for this, thanks so much for all the support! I promise I'll have it ready soon!
WOWIE Got an update for ya:
You can now press up to honk the nose!
FRIDAY UPDATE 10: Get Real Character models and animations, lighting changes, and TONS of optimizations! Read more below!
Got a new connector, no more graphical glitches!! Yippee!!!
Re-designed the cameras to include a map! This should help with any disorientation while browsing the cams.
wowie :DD thanks a ton for all the support!! i'll be working on a trailer soon, so keep an eye out for that!
FRIDAY (but late) UPDATE: I forgot the number A simple one this week, the base for the 1st floor is complete! All it needs is a bunch of props to liven the place up. Included are a few screenshots taken around the map!
The Master of Stick-related Combat (Catcat)
Made a cartridge label to put on the cartridge!










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