Game
Crystal Fissure
5 years ago

- smoother camera;

-squish and squash (distortion to impact the jump);

-coyote time (being able to jump beyond the platform / floor limit);

-addition of invunerability after receiving damage;

-animation and death screen (still needs to be fixed}

[4/5]




0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Werehog transformation process. #sonicunleashed

Shuiro Haname. #Commission

Commission for @ShuHaname

My D&D art for my family so far (WIP if you couldn't tell)

Cash Banooca

I did this on my 3DS ^^ #Kirby

Coming Soon...

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!