2 years ago

So, about Sonic Aqua, I had to restart to Square 1. So I'm going back to how the game started. So I can't show anything yet, so take it from word of mouth. Sonic goes 25 pixels per frame (at max) and now has new speed thok. I'll share when a zone is done.


The reason why I'm going back to square one is because I wasn't careful when adding music, and now the project is 700 MB. that's 100X the size of chirpy reverie for instance. So I'm starting over, fresh, with an updated version of the engine (so I can add tiles instead of replace tiles! ) and I hope to share a new Demo 4 on my birthday. It will include Floral Fields, as always, but because of the custom tiles, you will get a full, 3-act version of Jewel Mine Zone. See you then.



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Sorry for delays, again.

Anyway, take an update.

So, I'm making a demoscene on Scratch.

Not necessarily an extension or addon, but ideas to the Canvas Effects. This'll mostly help for retro-themed games, but I'll add some details about each block in the article below.

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

Fully revising 1-1 after finding out 100 tiles is way too small. (I set 100 tiles when I started the game back in July 2024 😭)

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

"Mamma's probably scared!"

New 1-1 Revision screenshot

Starting my next project

SUPER MARIO ADVENTURE

Testing out a new move! This move is for all characters

Damn, I haven't released an update in a while.

Let's just say Sonic CD Rewind and overall exhaustion made me work less on Super Mario Next. However, I'm making a new project about it- and so, a new OST song!