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Game
Undertale Echo of Souls
29 days ago

So, as I promised, here is the combat system!

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t is fully completed from a technical point of view, but, as you can see, the visual component still needs to be completed. By the way, the Camilioid acted as a random enemy here! Do you remember how @Catbus1 suggested it in our community? Well, I hope I understood and implemented his idea correctly. And as for Sewers TileSet, of course I'll keep changing it, but for now it's just a repainted Ruins . I'm thinking of posting a video with working inventory soon (I already have this video, but I don't want to post it all at once)

some gameplay features:

-SeaSal = Seaweed Salad

-food cannot be used if you have maximum hp

-to move, you need to point the shield (frying pan) in the direction you need, and press Z

-this particular enemy does not have bullets that can be deflected with a shield, but other enemies will have them. Such bullets will be marked in blue (like Undyne spears)



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Inventory system in Undertale echo of Souls!

! ITEMS LOCATED LIKE THIS ONLY FOR DEMONSTRATION, SO THEY CAN BE TRANSPORTED !

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Progress Report (Nov. 2024)

Yes, the game is really being made, you didn't believe it? So, I've gathered you here to first show you a gif of Ron that I made myself, and secondly to tell you what's already in the game and what else needs to be done.

check out my SoundCloud, yesterday I posted my track, it's much better than the previous ones.

Check out Steekgame on #SoundCloud

https://on.soundcloud.com/k1oZkpu2CCwXC9OoYu

#spawnday

Yahoo! Today is my spawnday!

Yes! Three more tracks! Now you can enjoy them.

And you can check it with descriptions on SoundCloud:

https://on.soundcloud.com/yo4l64mIzEEXWfxPyP

He thinks it sounds good.

(soon on GameJolt and SoundCloud)

well... I didn't do that for Christmas, so here's a New Year's post for you. Happy New Year!!! The characters also decided to dress up in honor of such a holiday (unfortunately, not all of them).

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