It's been almost three years since I started working on ONaF Custom Night, and in that time, I've only completed 30% of the content I want to add to the game. You might ask, what was the real problem with finishing it all this time? Initially, it was me. I got bored with working on ONaF Custom Night and kind of gave up on it, starting other projects without finishing my old ones. This was a mistake, as I currently have quite a lot of unfinished work behind me.
And then something happened that prevented me from continuing to work on this project. In the summer of 2025, my computer crashed, and I currently don't have any files related to this game. And the games I'm currently working on are made on an old laptop that runs Windows 7 and overheats after 1-2 hours. The programs I need to develop ONaF Custom Night, like Photoshop, don't work on it. Therefore, ONaF Custom Night is currently on hold. But in the future, as soon as I get a decent computer, I'll start working on this game again. Right now, I'm working on my Undertale game and on ONaF 4 Fan-made with @Jonathan_T ![]()
. Working on an old laptop is inconvenient, but there's no other option. That's all for now, good luck to everyone.










2 comments