Game
One Night with Your Nightmare: Dizzy's Take
3 months ago

“So dizzy how long will the game take to make”


idk probably not that long. I’m currently trying to figure out properly fitting mechanics for two characters (nightmare toy freddy and nightmare springtrap) but i don’t necessarily plan for them to be that complex, and the mechanics i have for all the normal characters won’t be anything complex either.

The boss fight itself shouldn’t be too hard to make either aside from the visuals. I’m a sucker for spectacle, so the hardest part of that will likely be presentation

hopefully i dont eat my words because honestly this really shouldn’t be a hard thing to make



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Aaaaand added one last mechanic for the road. It's the flush button fleshed out into a proper mechanic. Functions pretty much like the flashlight in the office

Extras are here! Not much to say other than we got em working.

Now, with that done, it's time we work on the boss fight; It'll take a good amount of time to finish compared to everything else, but hopefully the end result will be fun

Halfway finished with the boss fight, so in the meantime I made this proper tutorial. Anything I could tweak, or are the mechanics simple enough to not require a tutorial?

Are you the one

immediately thought the other tutorial was too big, so i cut it down.

Here's my cast as of now

Added one (1) camera and also scrapped's flashlight function

I really like the aura five decaying nights has up until the grim reality that you have to actually play the game

Added camera shutoff and buttons (both bound to your keyboardoard)

I am planning on implementing hiding under the desk somewhere, but I'm kind of holding off on exactly where I put it cause i want it to serve as more than just a freddy mask

Very anxious... hope y'all like it. report bugs if you find em