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Unity crashed, last save was a few hours ago... this is a bit of a scenario isn't it? at least scripts don't get lost, I just have to add the scripts again (phew)
side note: I WAS adding a little friend, shoots FAST, aims like the guys in Star Wars though
I have been doing a bit of art for my troops, and who decided to make Quaternion math so complicated lol.
I'm adding in more troops like a shield and a suicide bomber.
I'm trying adding an article about it today
back to SOAD and going bald coding lmao.
SHIELD
yeah, I added a slow *ss shield that you can point wherever.
it has HeaLtH though,
I might need to remove some, but when you have 100 gunships pointed at it, they go pretty quick.
I removed the ability to add MOTHASHIP to groups
more in the article
Finished work on the emotions of a new character for the tank universe
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Levels' maps.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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