The good news is that the game is underway and I have a 3 phase roadmap I'm going to follow. The news is that I've scrapped the day/night system, as I think this will limit the player and make the game feel more linear and idle-y.
Next up
I made something
He kick smooth
Footage from a really, REALLY early prototype version (That I'm still working on):
Some tree pixel art I made.
"The sun never rises on a land covered in ash... Child, be careful. If they see you, they WILL kill you..."
New header right here! I made a new one to make more sense with the new logo. A new thumbnail is on its way too!
holy crap its been 4 months since i last posted???
sorry 'bout that, i've been kinda procrastinating the past few months, but we're back!! And for an apology, have this:
Who could this new challenger possibly be...?
Leaked soundtrack (this song has been canceled)
progress feels nice (oh yeah i use piskel for my sprites btw)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
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