development has been .. slower. but there has been a big spike in activity since the second half of this month.
There's not much done in-game, so I can't show anything off. and if I manage to finish the main thing before the end of this month, then it'll have atleast something interesting to show.
but there has been alot of new ideas and story changes.
There's one giant change that has been.. quite. interesting but it'll be revealed when the progress log comes out. just so that it's not that small. plus some sneak peeks aswell if i manage to get anything good and ok to show
the spriters are finally getting work to do so that's something to note. yay!!! ok signing off.
Next up
Newer Version of the attack. A bit more polished. The explosion still needs work, though.
The mod was not yet given out to the testers, however! I am doing some changes to the mod that have been suggested by the testers. While also doing my own changes. The Image below is a sneak peek of upcoming attack. I might post a video in the future.
[Just a some random image so it's not empty]
the entire intro is completely planned out. all that matters is whether i work on big shot, whether the sprites are ready and whether the rooms are ready.
Anyway. Just wanted to add on to the progress log.
The Mod is now back to development! I won't say the release date but it's now back in development. You can have this as sorry for a long wait
On another note: BIG SHOT has reached build 100! Don't ask why I have that many..
wow, been 2 weeks.
So, i would send something but nah.
However, the first page is almost fully complete! Maybe, just maybe i'll be able to show the progress. you can have this i guess, it's the new notepad sprites plus a mini version for some reason???
So far, there have been multiple changes with the menu itself. I'm thinking what else I could add/improve in the menu itself. I'll probably do a post when I'm actually done with the menu.
0 comments