i was wondering if anyone truly liked what im working on! i know it may look like something simple….but porting a model from a diffrent software to another is harder then it looks! and i want you honest oppion on how i did on this.
Next up
Heya! Sorry I've been away for so long. Life's been busy haha, but now that I'm back i plan to share some ideas of mine for the games i have planned.
We are under attack!
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
not the greatest house, but it's a house! :D










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