i was wondering if anyone truly liked what im working on! i know it may look like something simple….but porting a model from a diffrent software to another is harder then it looks! and i want you honest oppion on how i did on this.
Next up
Heya! Sorry I've been away for so long. Life's been busy haha, but now that I'm back i plan to share some ideas of mine for the games i have planned.
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
2d lighting experiment
Only true badasses may pass! #conceptart #art #gamedesign
Got some fun collectibles in our game, Path of Kami!










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