Song Name: Ghost by Camellia
Next up
Here is an early version of the Lobby area in a much larger fnaf vr fangame im working on. This one will probably be the last fnaf vr fangame i work on, at least for a while
Here is this short teaser/announcement trailer for probably the biggest VR fangame I'm working on, sorry I couldn't really show any gameplay, still working on it. Hope you all enjoy!
Vintage animatronics by @Battington & @TheMediocreMakers
Unreal Engine Community: No Simple Developer, you can't just code stuff in the engine and not make it look clean and neat! Me (Simple Developer): Haha spaghetti code go BRRRRRR!!!!!!!!
New Video out now! We played some other weird games. It ain't that serious, just a comedic lets play. So if u into that, check it out.
Power of the Saber Blade by DragonForce
Was close to beating this one.
More guitar stuff most people will likely ignore:
I redid an old cover of mine, this is a heavier version of the heaviest song off of metallica's last album: 72 seasons. Just testing my new amp sim and stuff.
Here are 3 renders I did in Unreal Engine.
Vintage Fredbear, Bonnie Bun, & Puppet models by @Battington & @TheMediocreMakers Carousel, Tables, Chairs, & Booths by @rockin-e26 Gift model by @Rofnay_Official
So does anyone know how to fix this ghosting issue in the Volumetric Fog while keeping it optimized for VR? or do I just need to fake the volumetric lighting somehow. Help would be appreciated.
ADDED WILL SMITH TO MY FNAF FANGAME
I need help! For the past few months I could never build lights, it instantly fails no matter what level, project, quality, or engine version it is, here are the Swarm Agent logs after attempting to build lighting as well as the error logs in the engine.
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