13 hours ago

so i found out that making the rain the same as the ground size makes the pc lag (probably due to rendering a lot of objects at the same time)


making rain inside a model and resizing it, sucks. So i have an trick. Whenever an player joins, the rain will follow the player making the player think there's rain. Now this is kinda an ugly trick but it should work fine.



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My shading is improving

changed it a little

Reality Trapped Inside

just smth i thought to share, nothing really changed

finally made the backrooms and i don't think i'm overglazing, but that looks so hella similar to some realistic blender model

i don't know what am i doing i think it should work anyway

Ok that's actually scary, i think i should make the ambient more quieter because i was wearing headphones and it blow up my ears up, alright i'm kidding but it's kinda too loud, and ruins the scary atmosphere a little.

I think this is all for this game. I'm gonna figure out the rest soon.

Everything is looking great so far, we got the location randomizer

Remade the camera 14