yeah, tomorrow I'll play Minecraft or smth, maybe start practicing Unity, as I'm finally getting free time, I think, at least after this week for sure... there's plenty of stuff I could do, you know? Both free time, or 'work' time. Even this morning had some ideas what do... then I boot up aseprite, I don't even remember why. And uh... eventually I've been cooking SWAPFELL stuff all day lmao. Just so you know, as I might share it soon:
- overworld Papyrus got overhaul again, this time I'm more of pleased with the result + added few more stuff
- overworld Chara got overhaul, and started working on new sheet for them
- overworld mockup for the area is finally done, might turn it into proper sheet and port it into game soon
- getting some help for new battle background, super excited about that! :D
also, wanted to say, THANKS FOR 50 FOLLOWERS WOW-
I'm so surprised on this number. Like, at one hand, it isn't a lot, but at same time, that's so much people! Especially taking in consideration there's plenty other SF projects as of lately. Bit weights down on my mind, but I'm still trying to finish my thing my own way, so thanks everyone here for support!
Next up
this game contains still many secrets, that never will be revealed...
props to TY for his UTY Asgore rewrite-
you know what? Nah, do not expect any progress... I'm celebrating, bit late, but whatever
HEHEHE, ONE WAY OR ANOTHER, I MADE IT ASIDE FROM ICEBOUND >:D so yeah, here's the old SF Chara for this project, and also Papyrus for my US take, tho that one was made for fun lmao. Should've been SF Pap, but he wasn't finished sadly
welp- as just recently my exams and diploma is over (graduated collage, hooray-) went back on this. Will try to do smth about it ig lol
i am alive- sorta, just exams and shit (also my keyboard on laptop started dying, F) big props to Emerald nd Instinctulity for the peak image on post
no promises, but hit a small sudden will to work on this again... we'll see how long it lives ig lol
turns out I've got shit ton of unreleased stuff, so uh... idk. Have some stuff back from 2023
Dev-log Note #1: SPAWN DAY and Some Progress
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