yeah, tomorrow I'll play Minecraft or smth, maybe start practicing Unity, as I'm finally getting free time, I think, at least after this week for sure... there's plenty of stuff I could do, you know? Both free time, or 'work' time. Even this morning had some ideas what do... then I boot up aseprite, I don't even remember why. And uh... eventually I've been cooking SWAPFELL stuff all day lmao. Just so you know, as I might share it soon:
- overworld Papyrus got overhaul again, this time I'm more of pleased with the result + added few more stuff
- overworld Chara got overhaul, and started working on new sheet for them
- overworld mockup for the area is finally done, might turn it into proper sheet and port it into game soon
- getting some help for new battle background, super excited about that! :D
also, wanted to say, THANKS FOR 50 FOLLOWERS WOW-
I'm so surprised on this number. Like, at one hand, it isn't a lot, but at same time, that's so much people! Especially taking in consideration there's plenty other SF projects as of lately. Bit weights down on my mind, but I'm still trying to finish my thing my own way, so thanks everyone here for support!
Next up
Dev-log Note #2: HUGE UPDATE, UWA!! :3
props to TY for his UTY Asgore rewrite-
even though right now I work at battle side of engine, my friend reminded me of this small detail, that text boxes appear at top or bottom depending on your position... so I added that, have a sneak peek at some stuff ig :D
i am alive- sorta, just exams and shit (also my keyboard on laptop started dying, F) big props to Emerald nd Instinctulity for the peak image on post
you know what? Nah, do not expect any progress... I'm celebrating, bit late, but whatever
this game contains still many secrets, that never will be revealed...
ffffff..... I am at one hand very happy- and it's quite a surprise to get here- but like... I didn't work on SF really, so I don't have anything much special as of now,,, dunno, might show something else ig? Just... stay tuned for now
so uhm... merry Christmas?
Dev-log Note #1: SPAWN DAY and Some Progress
In union with @Uralisimus and @Ars_
we present you - the wonders of coding an UTC project
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