10 months ago

So it looks like all these issues were stemming from the Chunk Change fix for when NPC's swap chunks as well as the sysTimer culling them again.

It's now done correctly, and they get culled again as soon as they update chunk.


Now to see how it effects going to The Underground.

Need to check both NPC's entering and leaving, while the player is above the stairs, anywhere else on the island and downstairs.

1


3 comments

Loading...

Next up

Don't have any gameDev to show yet so here's some of my recent Pokemon Card pulls!

Woo! Finally got my Sun lion!

Hopefully I can get a Moon bat later this week!

Also this dummy, it's got spikes for eyes!?

Another Pokemon Go level attained!

Also new cards from TCG Pocket!

Somewhat delayed thanks to @MomentaryUnicorn for becoming a Ko-fi supporter.

You are amazing, thank you so much for the support. It really helps me out a lot!

Please everyone, go check out her cute pixel art!!

Buy why, it's the same code the player uses!!?!

June Game Dev Progress (2025)

Hey everyone! I hope you're all doing well! Kind of a super short one this month as I lost a couple weeks to moving out and didn't have a computer.

WHAT THE HECK!!? Why would you do that!????

No favourite game, just a favourite series.

#MyFavoriteGame

Charged Sticker Supporter Shrine for June!

LOOL Look at how slow these gifs are!

This tablet really is rubbish

Thank you all for the support, it really helps me out a lot! And a special thanks to @MomentaryUnicorn for the kofi!

(Urm, I just found this in my drafts, so I'm not sure if I posted it? Meh, it'll do for now! Progress post coming later once I'm sure GameJolt is stable! )

Woop! The Goblins now have Swords!