1 year ago

So it looks like all these issues were stemming from the Chunk Change fix for when NPC's swap chunks as well as the sysTimer culling them again.

It's now done correctly, and they get culled again as soon as they update chunk.


Now to see how it effects going to The Underground.

Need to check both NPC's entering and leaving, while the player is above the stairs, anywhere else on the island and downstairs.

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Boom, shake shake the room!

Reworking the culling system so The Underground and the Caves uses a chunk system like the Island

Happy December everyone! How is the year almost over already?!?!

I hope you're all doing well and having a great December!

Ok, now what did I get done in November?

https://www.patreon.com/posts/144837408

Charged Sticker Appreciation Post! Thank you so much for your support in November, I truly appreciate it I hope you're all keeping well and having an awesome December so far!

Please look after yourselves out there, and keep being awesome!!

WOOP!

wait,

WAIT. WAIT WAIT WAIT. JOLTIDAY GOBLINS!?!?!?!!!!!!

Progress post should be up later once I can get on the computer to get at the gifs

Gimmi dem Goblins!!

Had to do a full rework of the NPC Culling System, and now Goblins can use stairs again! Huzzah!

WOOP!