Game
One Night at Freddy Fazbear's
1 month ago

SO jumpscares animations take longer than expected. Will try to finish them as soon as we can. Could take extra 2 hours.


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still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

ai video generators today got so good. here i made me being attacked by some dudes, probably Bloody nights haters. Looks so freaking clean. Im impressed. Even window reflections.

Probably gonna make this way from now on.

Completing my courses i bought. Ofcourse im alittle more capable than what i do here with it but repeating basics is essential. Plus, if i finish this course i can get a certificate too. Useful.

Making it harder for you.

Thanks for the feedback. Open Beta finishes 27th, while the updated UI and sound are coming to the final version. Above is not a trailer, but how the Camera visual will most likely to look when finished. Thanks for playing.

Once im done with FNAF 1, gonna take a look what can be done with fnaf 2.

No we did not have AI voice in the game. We had our @BaruchBelmont voice actor from Bloody Nights to return to make this new character called Vincent. We tried to make Vincent more menacing and uncanny like voice, ghostly. Turned great BUT

Tired of them, we need pure evil more.

Good morning