Next up
Dev progress photos
Power systems have been improved Clock added to the office Foxy is alive Just some of the changes coming to Alpha 7
One of the common peices of feedback I've recived is the game's instructuions arent clear. to help adress this and allow me to revamp more of FNaF 1 I'm working on a tutorial chapter set in Fredbears Inspired by FNaF 4 minigames (Here's an early version)
Blep, incase you havent seen it before
More Alpha 7 Details, Here's what's currently working
well shit
Redesigning the location to better help the gameplay flow and add new areas :) Next release should really shake things up and give you something special
Midnight VR is in active development alongside Alpha 7. I've been working on a toolkit to more easily make everything work in Roomscale :) also hopefully Co-op!! (current character is a bit short but fixing that)
Some of the Midnight VR WIP screenshots! Hope to have a build up for testing VERY soon, all that's left is fixing the AI everything else is done To play this you will need a PC HMD with motion controls, I also am looking at a Quest port but no gurentees
Anyone who's played the "Final Nightmare" story build knows that FNaF 3 was missing somthing. Introducing the new PRONE VENTS!!! Now in development Crawl atround to your hearts content but becareful you're never really sure if you're alone
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