5 months ago

So me and my friend both came up with these theories. or wrote them at the very least.




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So I did the math... True InkTale will be a 23 minute fight... Yeah, based on the playlist of music I made for it, it came to around that time so to anybody who plays it all the way through, especially in Hard Mode, good luck, you're gonna need it.

#Devruary

The first game i created was SlipTale, which happens to be my first Undertale fangame, and ontop of that, i would like to remind you guys, i made my first Undertale fan game BEFORE playing Undertale for the first time, which was this :D

I fear this image is telling the truth. I did do and say that. for reference, I had a piece of pizza in my room, that was 3 days old mind you, my cat ate all of the cheese off of it, so i took it, as it was stale, and hit it on my head, shattering it :3

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

it took me 2 hours to make this, at 10 and 11 at night, but i think it was worth it. took that long, because i had to perfectly hand cut every pixel, 5 times over because i didnt know if i wanted a background on the logo text (though decided against it.).

Muffet's cake is ready

#Devruary

i have the habit of not planning ahead for anything game development wise (like, not planning any attack patterns or dialogue) and just end up going with the flow. but that usually works out for me.

Bad Apple!! as an Undertale fan game... pretty hard when doing a minimal changes playthrough. (as far as i know, that would be only 2 changes as displayed in the top corner) It took me hours to be able to do this successfully. go play it (link in article)

Color variants for Frisk. Ya recognize all of them?

#Devruary

the game that made me want to start game development was the BossHim InkSans fight, i was watching Merg play it, and fun fact, that night i made my GJ account. Thank You @BossHim for making such a wonderful & hard ass game!