2 years ago

So my friend @Nickymator wants me to help out with his own horror game. So some time that could've been used to develop Mortals with be used to work on his horror game, but don't worry, @Nickymator will help more with Mortals to make things fair.




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Fun fact: the traffic cones on the main cliff space in Portland are unanchored, meaning you can push them and fling them.

Expect to see this face in chapter 1, not telling you how though.

Here's a leak for the first map of Mortals chapter 1

"¥̴̮̄Ö̴̑ͅÚ̵̠̐ ̸̛͜K̵̎ͅñ̸͚͛Ö̸̩̍W̸͍̕ ̶͕̔Ŵ̵̲H̵̺͒Ö̵̟͝'̶̱̓§̶̦̈́ ̶͉̕£̷̭͗Ä̷͕͝Ú̵̮̄L̷͔͝†̴́ͅ ̷̬̒Ì̶̹͒†̶͓̍ ̵̳́Ì̷͕͆§̷̢̕ ̵͗͜£̵̨͗Ö̶̹̆R̴̤̔ ̶͠ͅ†̷̰͛H̷̯͊È̷̻̅Ì̷͖̾R̶̜̓ ̸͎̕Ð̷̥̈È̵̺̈́Ä̷͕͂†̶̣̈H̷̘́§̴̧̅"

A concept wall design pattern that you'll atleast see a version of on something in Mortals chapter 1 ;)

I might've invented a new face to use in Mortals..

The Mortals Community Icon has now been added. Here's a better look at it.

A nice special and unique feature that you'll see on the release of Mortals :)

BORNANA TIMBO

Here's a sneak peak for a different part of Mortals compared to what has been shown so far.