Next up
Finally got all the cameras implemented. I kinda had to really wrack my brain for some placements (especially with EOD's record-breaking six cameras) but I'm pretty satisfied with how it turned out on the whole
Halfway finished with the boss fight, so in the meantime I made this proper tutorial. Anything I could tweak, or are the mechanics simple enough to not require a tutorial?
had this idea today
I made sure to fix it this time i swear
Added one (1) camera and also scrapped's flashlight function
I really like the aura five decaying nights has up until the grim reality that you have to actually play the game
that took like ten minutes
Are you the one
Now it is time for me to really get to work, firstly on the cameras
My plan is to have the same general layout but each time period has different shortcuts and paths to add just a little unpredictability
Full gameplay of the normal mode. How'd I do?
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