17 days ago

So story about my upcoming game: (Nothing super bad but read it!)


Basically the gameplay was going to be a top-down RPG, but it was so hard to optimize and test out. Also, once I realized I should put save points, I was too far into coding the game too put them in! So I have to basically redo the gameplay from scratch. I still have a ton of assets i'm gonna put in the finished product, but it's still kind of sad.

The new gameplay is probably better anyway. It'll give depth to the world and make the game not feel lazy.

But the real question is this:

Have you ever made a game and accidentally made a prototype that was super different to the original?



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Hey im making penguin phycological horror game with that one preset penguin sprite! Here's some previews:

I also made a page for the game, if you wanna check it out.

Game I'm making for game jam (It won't get shown because they will only show the best of the best)

Every character so far from my upcoming game "Robin Adventure". What should I name the character I didn't think of yet? (Also it's a rushed side-profile, so it might look better in the final release.)

Making kind-of visual novel thing except it has some minigames. "Robin Adventure"

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Cool! I've been on game jolt for 1 year!

Here's a teaser for YOU: #spawnday

(and it's a horror game so ha ha to you.)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday