Basically the gameplay was going to be a top-down RPG, but it was so hard to optimize and test out. Also, once I realized I should put save points, I was too far into coding the game too put them in! So I have to basically redo the gameplay from scratch. I still have a ton of assets i'm gonna put in the finished product, but it's still kind of sad.
The new gameplay is probably better anyway. It'll give depth to the world and make the game not feel lazy.
But the real question is this:
Have you ever made a game and accidentally made a prototype that was super different to the original?
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