Game
Sonic.EXE: Universal Threat
2 years ago

So the time has apparently come to talk about android ports....


I want to say that I do not plan on porting the game to android. As for these reasons:

  1. Engine is not made to run on android ( The engine the game uses is Sonic Worlds Delta )

  2. I don't need to make one

  3. I don't want to make one

So NO. I will not make a android port, you want to play it on android, then use a windows emulator.

(UPDATE) A android port is being developed by a friend of mine



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Tomorrow

Fine, here are screenshots from demo 3.

Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards

Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6

Random frame from the intro of Sonic Adventure

Still going

the announcement is that a teaser trailer for demo 3 has been submitted to the upcoming EXE DIRECT. not quite sure if it will be included, but fingers crossed.

( Also image gives a little bit of what to expect from the teaser )

Knuckles move set will have more combat options than just a punch.

( Still a WIP and stage is a test stage, not a actual part of Knuckles survival rout )

Did a test animation to see how well I could animate classic sonic

Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)

Added some options to the rework. ( Also for those who have "skill issues", you can pick how many lives you get. )