Game
12/25/90
4 years ago

So....two things.


First off, the game is getting overhauled due to coding. It's very clunky and poorly coded in some areas and it kinda hurts its gameplay. Second, I broke my arm so development will stop because Its my arm with my dominant hand. And this will take a while to heal and that may mean there may not be a 12/25/90 feature in stratosphere. But, we'll see.



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Next up

Main gameplay halfway done. Trailer will be finished and sent to the Mulam Horrors managers in a few weeks due to a vacation I'm gonna be on this Friday. In the meantime, I'll give off a character reveal before I'm inactive for awhile.

Stay tuned.

Thumbnail reveal

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Finished work on the emotions of a new character for the tank universe

Terraria

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Cash Banooca

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)