Game
12/25/90
3 years ago

So....two things.


First off, the game is getting overhauled due to coding. It's very clunky and poorly coded in some areas and it kinda hurts its gameplay. Second, I broke my arm so development will stop because Its my arm with my dominant hand. And this will take a while to heal and that may mean there may not be a 12/25/90 feature in stratosphere. But, we'll see.



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Next up

Main gameplay halfway done. Trailer will be finished and sent to the Mulam Horrors managers in a few weeks due to a vacation I'm gonna be on this Friday. In the meantime, I'll give off a character reveal before I'm inactive for awhile.

Stay tuned.

Thumbnail reveal

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Szayel Aporro Granz - Bleach

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Got some fun collectibles in our game, Path of Kami!

Art made for my friend @ungerbibs . Much love for this <3