So where do we go to watch or listen to this? It's closing in on an hour to start time.
Next up
Battler designs for Ares and the minions are done and the game is complete! Also, since my initial upload I redid the legal slides in the splash sequence so the download count will be off by at least three due to how GameJolt handles this matter.
The designs for Ares, minions and villagers are in for my mini-RPG, and I've implemented a top 10 player list for my high score system.
Also, here's a portion of the LootLocker script that I'm using for leaderboard connections. I'm planning to release it for public use after the jam is over.
Welcome to Girls in Games Jam AUSTRALIA! Lightning talks and the jam will kick off on September 30th! Read below for participation details!
A few screenshots from my in-progress indie RPG Advent Heroes. I'm going for a mature vibe with elements inspired by other games (both modern and retro) which influence the battle system, bosses, scenarios and other parts of the game experience.
This is Gabrielle and Xena in a retro, SNES-era sprite format for the mini-RPG project that I'm working on. My graphic designer is an expert on the show and is going to include scriptwriting duties on top of this.
Quick question on character design. I have assets that are abstract art versions of Xena, Gabrielle, Ares and a few minions, and I need to check against likeness and asset matters for the purpose of the game jam. EDIT: Added the relevant title image.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Have a good Boi
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
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