I’ve come up with a bunch of new interesting ideas to add to Social Interaction Trainer and so have decided to expand it into a full game (one with a pricetag, not a big pricetag but a pricetag). I’ll definitely be releasing it on itch.io (http://googumproduce.itch.io/sit) and some app releases seems likely. If you’re interested in having it on Steam you should go click the thumbs up button on it’s Greenlight page (http://steamcommunity.com/sharedfiles/filedetails/?id=516002928) and i’m also trying to get it on the Wii U, so here’s hoping.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Finished work on the emotions of a new character for the tank universe
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Respect (Only TLOZ Players Will Understand)
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
NEW AWP DESIGN !
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