Next up
well alright im on bluesky now (https://bsky.app/profile/senseixiongmao.bsky.social)
also made a little website on carrd as a crossroad between my platforms (https://xiongmaos-portal-hub.carrd.co)
introducing a new ally - the glue mat
glues enemies that walk on it and slows them down, but its glue is limited and runs out after gluing too many enemies
the disco gym now with functioning dance floor
also added a photosensitivity mode in settings specifically because of this stage
a new stage comin your way
introducing the disco gym
the dance floor can move enemies around in different directions, possibly letting them bypass your defenses
apologies for the slow progress, my days have been filled with useless unnecessities lately, and will continue to be so
nevertheless i continue working when i can, and for now here are some concept arts i drew up for upcoming content
tp thrower - the final ally unlocked on the highway
it throws toilet paper that wraps around enemies and holds them in place for a short time
this effect can also stack up to three times, lasting longer for each stack
a new enemy - the mad rocket scientist
his rocket lets him fly over the first unit he encounters and it explodes on whatever unit the scientist crashes into
the rocket breaks, but the scientist lives on to attack
background animations for the disco gym
doesnt include the dance floor tiles since i havent made them yet
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