4 months ago

some animations from a game i've been working on for a long time (the first and last ones are 17 months apart)




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oh yeah i have 100 followers now

yippi

as thanks to everyone, here is the banner for trashmageddon

currently rolling out private beta to my playtesters and once the game is deemed suitable for the public public beta will be released

whoops, havent posted in a while

heres a few new things ive been working on

theres more of course but im saving that for the next showcase video

i been busy

3 new upgrades which complete gunner's and shredder's upgrade trees 1 new enemy 2 new allies with 3 upgrades

there is more (including an ally and upgrades) but they are not showcased here

probably release a beta/demo/whatevyacallit someday soon

been making some more upgrades and now currently working on the tutorial

trust me this looks way better ingame

trashmageddon: RECYCLED is now in PUBLIC BETA

yippi!

the disco gym now with functioning dance floor

also added a photosensitivity mode in settings specifically because of this stage

successful port to mobile

the process was way harder than it should have been

fun fact

out of the 4 units from the original trashmageddon... only the bear trap does not return as a base unit instead, it returns as an upgrade to the mouse trap

tutorial is complete

godot kinda funny when it comes to animation

todo before demo/beta release: -toggleable health bars -game art -dunno maybe i think of more