3 months ago

some animations from a game i've been working on for a long time (the first and last ones are 17 months apart)




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well alright im on bluesky now (https://bsky.app/profile/senseixiongmao.bsky.social)

also made a little website on carrd as a crossroad between my platforms (https://xiongmaos-portal-hub.carrd.co)

a new area - the highway

and a new ally joins the army

introducing a new ally - the glue mat

glues enemies that walk on it and slows them down, but its glue is limited and runs out after gluing too many enemies

the disco gym now with functioning dance floor

also added a photosensitivity mode in settings specifically because of this stage

a new stage comin your way

introducing the disco gym

the dance floor can move enemies around in different directions, possibly letting them bypass your defenses

apologies for the slow progress, my days have been filled with useless unnecessities lately, and will continue to be so

nevertheless i continue working when i can, and for now here are some concept arts i drew up for upcoming content

tp thrower - the final ally unlocked on the highway

it throws toilet paper that wraps around enemies and holds them in place for a short time

this effect can also stack up to three times, lasting longer for each stack

a new enemy - the mad rocket scientist

his rocket lets him fly over the first unit he encounters and it explodes on whatever unit the scientist crashes into

the rocket breaks, but the scientist lives on to attack

background animations for the disco gym

doesnt include the dance floor tiles since i havent made them yet

this is my cat

he is. stupid

#CatDay