3 years ago

Some Behind-the-Scenes Images!


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This is the office lit up entirely while being edited.

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These are empties being used to hold the logic for the character's AI and also things like what vent is sealed, what camera is currently active and all that good stuff. You can see a bit of Murray's logic bricks and properties as well.

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These are all of the camera views, character locations, tape locations and stuff like that. A majority of them are invisible until activated.

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This is the main menu. You can see the tape screen to the left and the night select screen on the right.

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This is Night 5's ending cutscene lit up. All of those yellow lines are keyframes for Greg's movements.

(Thank you for giving Mark his head back, Greg. Very kind of you)

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All of this logic is just to have it save your progress and know what is unlocked and all that.

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This is the camera monitor HUD. Nothing too fancy.

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This is Tape 6, proving that no, I don't know how to use video files in Blender's game engine, but I do know some interesting workarounds. These were fun to make.

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This is, erm, the, loading screen. *cough*

I fixed this in the new update.

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This is the main night gameplay's area just zoomed out. All those empties on the upper left side of the room are all for the tapes with their random locations they can have.

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This is the background scene used for the main menu. Looks kind of funky.

jeffkeyboard2.png

my name jeff.



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SHOWMAN'S: The Awakening is OUT NOW!

(Please read the article!)

video later on YT maybe. may be a few days or so until it comes out. will be talking about future stuff.

no showman’s isn’t cancelled or anything dumb. it’s still coming out soon okay thank you byyyeeeee 💜💜💜💜

DUDE I AM IN LOVE WITH THIS.

THEY WENT ALLLLL OUT HOLY SHIT.

Me when the when the me when the the

SEE YOU TOMORROW.

totally real showman's pizza place poster

tony caused me the most trouble here lol

It is showtime! SHOWMAN'S: The Awakening releases on May 30th, 2025!

MASSIVE news for SHOWMAN'S: The Awakening!

Johnny's my fav so far

Something I've done recently is make some faked out shading / ambient occlusion effects using transparent PNGs. This makes the game look far better in the 3D spaces!

You'll be seeing updated and finalized gameplay screenshots soon!