Okay, so recent events had me thinking that it would probably be ideal to just take Obliteraider off of the bench and make it the project to lead off my recent game development attempts.
(And ultimately see if this would be a viable alternative to working in retail.)
To kick it off, I'm dropping the most recent build that features a few powerup types to try out, a few enemies and obstacles to blast away, and a boss to take on.
I know there's not got a lot going on, but I hope you all enjoy trying it out!
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