2 years ago

some context:

im working on an Area Escape Fangame/spinoff. currently i havent really worked on the game itself, rather planning the puzzles. for the visuals, i want to capture Riddle Transfer's artstyle and coloring. feel free to add ur thoughts :p




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-- ambrosialTuberosum [AT] began pestering aerialQuercus [AQ] at 16:40 -- (huh this looks familiar) @ninesevenpotatoes @Treewater

-teaser 02-

greenies + logo reveal

(orange looking fella inspired by one of @Treewater 's characters)

new logo + low quality screenshot of Green's cell, the red stuff are placeholders. This is the only room in the game that has a fully coloured/vectorised bg and sprites also if you noticed, Green looks different

okay if i were to add someone or something in area redetained what would it be (idk suggest anything)

-teaser 01-

hey guys, im working on an another big project other than the riddle school fangame (something original this time, i think.) so in the meantime, enjoy this lil teaser of the first room in the game being remastered :P

'slight' change on green's design

new year new me i guess

gaaahhhh why do i keep procrastinating

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…