I decided to not remove not so simple engine debug features because of some people that can’t pass the game. So in full version of the game, there will be a way to enable those features (You can see this on the screenshot).

I decided to not remove not so simple engine debug features because of some people that can’t pass the game. So in full version of the game, there will be a way to enable those features (You can see this on the screenshot).

What do you think, is it worth making the game more hardcore?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I was bored, so... ManutKat.
"Our work is never over" they said.
So here's the first of the zodiac signs i will make for the next weeks.
Cash Banooca
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
New Teasers!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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