image nr 1 and 2 were inspired by void.exp from the mark101 arg ( aka the arg that inspired the creation of the broken script )
void exp in the mark101 arg is a collection of winding hallways and rooms and its purpose is to be to be both a stronghold and a research facility for the void beings and admins to experiment and live in
in void exp there are terminals that can do all kinds of stuff
( in the broken script there is a rare dimension thats inspired after void exp and features the same terminal that can do all kinds of stuff )
void exp also houses other weird stuff
for example an entity made by the admins its purpose is unknown but in mark101 it served as a guide to the players stuck in void exp and lead them to the admins in order to be sent back to their worlds
void exp also houses both a red and blue corruption wich is probably a sign of decay and old age for the building why there are 2 types? idk probably different kinds of mold
the void exp also houses beacons with steves face on it
a weird disc and sword
and void keys that only admins can hold and use
there are also a cherkmark cross and paper item
the paper item is used to give updates and stuff ( its basically a retextured book and quill )
and the checkmark and x item are unknown to me and are probably admin only items
anyway the first pic is based on the backrooms and void exp's winding halls
the second pic is inspired by the fact that most rooms or halls are locked behind doors that can only be opened by levers
the 3rd build is inspired by how people used to build back in the day ( i still build like this btw ) and the redstone torches are becouse of both herobrine and becouse i used redstone torches instead of normal ones becouse i thought they looked cooler back in the day when i just got minecraft without knowing redstone torches are worse then normal ones and would make mobs spawn in my house
the 4th and final build was supposed to be a corrupted world until i changed it to being a foggy memory of someones world and then i just changed it back into some corrupted terrain generation
the story of this one is that something in his world is affecting blocks into having weird behaviors colors and textures
( originally i had the idea that if you would interact with one of these blocks you would be sent to void exp wich is my version of the minecraft backrooms void exp is its level 0 and it will have more levels soon )
and maybe i will make the corrupted terrain generation fact a real way to noclip into the void exp and will also show more examples of corrupted terrain and maybe even some entities that can spawn there or the items you can find
just know the corrupted terrain can appear anywhere in any gamemode world type dimention version and mod
and can borrow terrain generation from any world type or dimention thats why there is normal terrain generation in a flatworld
( btw the house belongs to the first victim of the void exp he got brutally killed by a brute wich is an amalgamation of zombie variants wich wears the skin of both modded and normal zombie variants )
i hope ya like it all :3
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