Game
Sonic.EXE Allstars

2 years ago

Some news about the Debut Demo
-It will be reworked but the old build will still have it's use via code.
-There's something to expect at the Spritekae's YT Channel in the future: https://www.youtube.com/channel/UCM10rvoOPXA76x1rC9uowpA Will announce when it arrives




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one of the upcoming changes to the original build -Eggman's sprites are not gonna be using Dolphman's Sonic 3 Expanded Eggman sheet, this will apply to the official versions of Allstars too, when the time is right, I'll explain the reasoning behind it.

2025-06-04 Devy has made a page of a reboot of Allstars.EXE, HBC and Reclassified, this page will still be up as I'll still be working on the OG intended Allstars from here with new surprises, more info about the reboot here: https://gamejolt.com/games/sasdeluxe/995989

So, you might've noticed that the legacy version of the original trilogy is gone, right? There's an explanation for that, currently we're gonna be sticking with one Allstars we're working on rn (Antho's Allstars rendition will remain here) expect changes.

-Reasons behind some sprite change- To put it simple, Dolphman doesn't want his sprites being used in Sonic.EXE content, yes, the previous Allstar's stuff includes them, but they need to be changed either way, please respect Dolphman's sheet rules.

[Allstars Devlog - 2025-12-21] - Tails's Palettes While we are including the OG palette (which is the Allstars default palette), we're including some new palettes not just SWD's default palette, but many more (Blue Shoe Tails included ;3)

[Allstars Devlog - 2025-06-18] - Transfer and updates Transfer plans have changed for Allstars, but other froms from some scrapped Allstars builds will make it in the Sonic Worlds Delta build, legacy versions of Allstars will be removed from this page.

Yo, the local Kappa is here, with some info about Deluxe, things will be different compared to the OG intended plans for AllStars.EXE, however, I'll still be able to work on the OG intended AllStars.EXE at my pace so don't worry about it going anywhere ;3

Upcoming Change - 2 Dolphman's GHZ background is getting a replacement, again, just like with the Eggman sprite change, I'll explain the reason behind it when the time is right.

Hello everyone, Primal here, coming here with a big development update, I won't go into too much detail, but there will be a big change that will be worth your while for Sonic.EXE Allstars, be sure to keep updated on the status and such of the project.

A graphics "patch" is now in the original build This replaces some of Dolphman's sprites, Eggman and GHZ's sprites (although the music for GHZ's area hasn't changed (Splash Hill Zone), it's only a minor thing that is only kept for the OG build.)