Hello everyone, I'm using voice to text now, pretty interesting. Anyway, things are going very well with TRTBN right now, the VR obviously one. We worked on the menu, structuring it, like making a schematic. Looks cool, nice, and finally after more than a month, I guess, like, meh, ideas and work, since we were kinda all busy, now I'm finally back and making things for the game, and I hope I can make a lot of progress during this month and the next one. We had plans to release the game, you know, at least a demo of it, during the FNAF 10 years anniversary, but you know, things have got kinda complex. One of the animators from my team had to leave, another modeler had to leave, and had some dispute with voice actors, but nothing major obviously, but generally fine, it's just we would need a little more time. Yeah, the game is getting ready and looks cool, I would like to share more things, but unfortunately I'm not able now, but yeah, that's pretty much it. I will share more news later, guys.
2 years ago
Some news ,making progress.
Next up
My projects i have in mind VS the reality of them. Especially with WISKERS.
Ultimate FNAF brainrot channel loool
According to my 3D layout i do to build the Original WHISKERS enviroment, some of the rooms would have clipped through each other, and some places would be at 2 different spots simultaniusly. Entire game took place around small street block. Really smal
Creating entire island is a pretty fun task, hard one tho. I call it Ravenloch Island, located in Delaware Bay near New Jersey Blocking step.
cove with manglein
Another short camera animation in the Scene i made based of WHISKERS (2015) Just wip study
Practicing drawing Mr. Whiskers, the updated version of him at least.
Gotta be my favourite meme this week!


















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