Game
> : Desolate_System
7 years ago

Some news


After some consideration, waddle and I have decided that we are changing how the game will release. It will be released in chapters. aka the story will be set in a ch.1-ch.5 style. We feel that we need to do this so that we can get the game made faster for you guys AND so that the game does not have one fixed setting.



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Alright! Update number two on mystery project I'm working on! I was messing around with world machine to make the Open World (Hint!) for the game, 1,000 square ft map has been created! enjoy a preview.

Sprite Teaser number 1: Steve and waddle stare-down each other as they stand on the new tilemap for Giants Field

"A new world opens, and our paths shall split here."

A new teaser for Desolate_System. "This day marks the beginning of a new era, whether for better or worse. A new world opens, and our paths shall split here."

Working on the HUD (Same test map as from last teaser)

Added basic AI using A*!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity