Some major changes have been made. First off, the game has been fully converted from Unreal Engine 4 to Unity 2017.2. The reasoning behind this was that Unreal’s “Blueprint” system is actually quite more difficult to use rather than just C#. Also, the game wont be fully following the game “physics” of PUBG, CoD, and Battlefield. As they have all been made in different engines, Unity has it’s limits. I will try my hardest to make it as close as possible but dont get your hopes up. Thanks! <3
Next up
art comission.
Chiaki Nanami!
Family band complete!
Microsoft Windows XP Unprofessional (windows logo prototype)
Regular exercise is key for healthy wings.
Try it out!
Only true badasses may pass! #conceptart #art #gamedesign
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Got some fun collectibles in our game, Path of Kami!
Respect (Only TLOZ Players Will Understand)










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