Some major changes have been made. First off, the game has been fully converted from Unreal Engine 4 to Unity 2017.2. The reasoning behind this was that Unreal’s “Blueprint” system is actually quite more difficult to use rather than just C#. Also, the game wont be fully following the game “physics” of PUBG, CoD, and Battlefield. As they have all been made in different engines, Unity has it’s limits. I will try my hardest to make it as close as possible but dont get your hopes up. Thanks! <3
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Demonstration of the spells and their effects :)!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Showing off player 2 😎
What do you think?
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Got some fun collectibles in our game, Path of Kami!
Respect (Only TLOZ Players Will Understand)
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