7 hours ago

Something from my diary & office.


Here i would like to tell you more about the game.

Basically, TETROID is a game about walking around and killing enemies. Classic Sonic or Mario game type.

Here, in concepts, i showed you some of content of game.

Goodluck understanding my handwriting in russian =)



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ะะธั…ัƒั ัะตะฑะต stonks.

ะญั‚ะพ ะฑะพะปัŒัˆะต ั‡ะตะผ ะทะฐ ะฒััŽ ะผะพัŽ ะบะฐั€ัŒะตั€ัƒ.

Made a level switching system for my game!

So, i finally managed to make +- normal system, that handles everything, and ALSO it's much easier than Input Manager.

gotta catch 'em all

#pixelart #pokemon

well dammit.

This is my #MyLineupLaLigaDT25. And what's yours like?

Making tiles like in 90-es

Just kill me.

ะ˜ ะบั‚ะพ ัั‚ะพ?...

And who is it?...

So, i have started thinking about changing my collision system from objects to tiles, due it takes less memory to run it.

But i kinda don't know, due my game has moving platforms and etc., but i'll try to find the solution.