soon.
FIVE GOLDEN NIGHTS AT FREDDY'S 3:
https://gamejolt.com/games/FGNAF3/689823
". . ."
"Who is that?"
Tiffany will give the player hints.
I want each character to have their own unique dialogue option.
What would be cool for other characters to have instead of giving the player a Hint?
If you have any ideas I'd love to hear them in the comments
When failing a D20 you'll lose 1 friend point with the character.
And if you roll a perfect 20 you will get 2 points instead of 1.
I've also updated the buttons to match the NPC Interaction buttons.
I'm redesigning some buttons in the game.
The gray buttons looks very boring I think, so I decided to go with more of a Comic/Persona kinda vibe.
Closer look at interactions (now with more Tai)
Characters will have different dialogue when you have 50% or more stress when using "Talk".
Interactions are subject to change/work in progress.
Full scene of encountering Pale Hayami.
https://youtu.be/ggLGz3020ag
If it isnt the "I MISS YOU" girl
I'm thinking of reworking the NPC Interaction system thingy.
Coffee Boost
When drinking coffee in the mornings you will gain a Boost..
[read article for more]
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