12 days ago

sooo, decided to switch to Hyperblast from Fictobreak to make an update that patches all of bugs i and my friend (won't tell who) found altogether.


Though i don't really know when i can finish Fictobreak DEMO build since i don't have enough animators, programmers and modellers, only me and that's it i guess?

If anyone of you have experience in modelling/animating, don't forget to hit me up!



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Monald's (R)

i lowkey wanted to post something else (devlogs) but memes are the only thing i have been known for

Find the mayonnaise

Revamped first bossfight for Hyperblast (more like easiest Touhou spellcard/bossfight)

cool trance type shi music i have made

new weapon satelite: Multirocket launcher. Just press MMB to release 25 homing missiles

man, i don't think i can continue making games (original author is in watermark)

colored enemies (Shoot these enemies of one color you chose as first target to get score multiplier upto 50x)

Well, i changed my mind about GameJolt. But no, i won't post here often because i don't feel like i am getting honest feedback by posting some WIPs here, anyway, here you go. A redesign of Spider Boss for Hyperblast