6 months ago

sooo, decided to switch to Hyperblast from Fictobreak to make an update that patches all of bugs i and my friend (won't tell who) found altogether.


Though i don't really know when i can finish Fictobreak DEMO build since i don't have enough animators, programmers and modellers, only me and that's it i guess?

If anyone of you have experience in modelling/animating, don't forget to hit me up!



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https://gamejolt.com/p/if-i-roll-1-you-better-like-my-devlogs-in… okay, i officially post a sneak peek here because i dont have new content, any concept artists are welcome to join my development team

find the fatass teto

Revamped first bossfight for Hyperblast (more like easiest Touhou spellcard/bossfight)

john kler controlling freaky bobs

new weapon satelite: Multirocket launcher. Just press MMB to release 25 homing missiles

anyways, heres pyrobyte games intro that will be put in retro styled games (i have blend file so i can make it HD, rn it is 480p, used in lots of old games

AI SLOP LMFAOOOOO

Well, i changed my mind about GameJolt. But no, i won't post here often because i don't feel like i am getting honest feedback by posting some WIPs here, anyway, here you go. A redesign of Spider Boss for Hyperblast

So I just teared down USB headphones and what the fuh? (other pics unrelated