Game
Maiden in Black
26 days ago

Sorry for going silent, my day job is killing me, but I'm still trying to work in this game from time to time.

Just so you guys can have an ideia of how the development is going:

overworld: basics done

Battle: half way done

Art: waiting for a better PC




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I finished drawing the main battle icons and started progress on the code.

I'll try to be more active here, but knowing what I can show now is proving to be a challenge...

Lore bit:

Aspects, nature spirits formed from the feelings around things.

While usually hearmless, if enough people have a issue with something, it might become a problem. that is why you're here, to deal with problem aspects.

Runestones: from concept to in-game model🗿

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

not the greatest house, but it's a house! :D

it happens

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.