I've been so busy recently with other things, so I wasn't able to work on FNAG4:Drawing Edition (Redraw) And it wasn't until last week that development on the game got back on track.
So, anyway, as for some news regarding Standard Mode? All the cameras are finished, 2 of the defense mechanics have been coded and I am yet to work on the A.I, along with the phone call scripts.
As for the Underground Basement Mode side of FNAG4: Drawing Edition? While the character designs for it are finished, Underground Basement Mode itself hasn't started development fully yet. When it does fully start, I'll let you all know.
Anyway, that's all the news I have for you. See you all in my next devlog, everyone.
For making it to the end of this devlog, here are some sneak peek screenshots of Standard Mode in FNAG4:Drawing Edition (Redraw) {I'll see you all again soon}:
{In the 1st screenshot, remember me saying that the defense mechanics were going to be simple? Well, I wasn't kidding. But, keep in mind that the mechanics you see in that screenshot won't be the only ones you're going to use in Standard Mode. I am planning for there to be one or two (?) more.}
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