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Already have Bonnie fully functional!
He walks past the counter and if you're not hiding you're dead.
He also floats sometimes because Bonnie does not abide by the laws of physics
(audio is de-synced because of OBS. It's also not laggy in-game, OBS again)
The 'Office' for the game
You have your good ol' trusty Order Monitor, Conveyor Belt and Delivery Window!
What more could you possibly need?
Besides having the animatronics turned off at night. That's non-negotiable...
This is Hexi.
She's a witch!
She also has a couple of different coloured robes and hats, because who doesn't like colourful things?
(Only 4 colours are used as I made this in a Game Boy Colour inspired style)
A peashooter in NES style for Fan Art Friday
(cheated a bit by using 4 colours sowwy > _ > ,)
The the planned cast for 'Fried Fries at Freddy's'
Everyone gets their own unique mechanic in this game, and it was fun figuring out what all those would be from the simple to the more advanced...
(Won't spoil any, though)
I start coding tomorrow!
Foxy is now also functional!
(He's mechanically the same as Bonnie, but relies on sound over sight.)
My favourite general game and favourite indie game are both the original FNaF
It's so tense compared to future entries having to conserve power with limited resources, even knowing all the inner workings of the game
"We are not Freddle's. We are Freddy's. And Freddy's are..."
(wanted to do a lil' shitpost I'm bored)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!











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