Sorry for the mishap on release. The Rework 0.2 Demo SHOULD work now, and SHOULD not crash when loading. Also, theres a custom version of the Rework 0.2 Demo made for modders.
"Every Game isn't finished without a Day 1 Patch!" -PTP Team, Halloween Day '25
Next up
ported the menu bg from the official code castle christmas update, and made holiday events automated depending on the user's timezone
CC:X Rework 0.2 - BTS Lap 3, LVL2 Lap 5, and Carl's Challenge with Kung-fu Grab Special, and WIP Modded Config Showcase | First Look Gameplay!
NEW THINGS FOR V2 (formerly v1.2.1)
Reworked Scratching Time HUD, WIP In-Level Timer, (another) B2S Lap 3, and a bit of Carl's Challenge | CC:X! Rework 0.2
google gemeni thinks that shadow, metal sonic, and knuckles won't be in v2 (also yes they will be the 3 new characters)
NOTE REGARDING STEAM DECK SUPPORT:
guys look what i made
i am extra life.
i hacked luciferon/zuneh and the code castle x channel.
(serious note, this account isn't actually hacked lol)
first ever gameplay video not by me, but uhh yeah. pretty happy to see the engine finally starting to get at least some popularity!











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