Ok that's cool and all but why cancelled?
The reason why I decided to cancel this game (FOR NOW) is that I have started development on a ton of other projects because yes. (A cheap way of saying that I keep creating new games for some weird reason)
Another reason is that since CD: C2 uses Clickteam Fusion, is that the code is pretty much spaghetti code. Or, well, checkbox spaghetti code. The checkbox system that CF uses is really unorganized, and the code is difficult to remember, unless you want to hover over every single hecking checkbox. And also CF hasn't been touched in 10000 BC or something.
What ya working on? Hmm?
Heheh, I'm not allowed to tell but it involves something about a snack. And a wake.
When will CD: C2 be uncancelled? You said "for now". Give us dates! Or else we're afraid we are gonna have to cancel YOU.
Okay, first of all, calm down. Second of all, once I finish a certain BIG project (and school related stuff), I will be able to continue, with a better engine. Which is Unity. 2D. Unity 2D. Or maybe I'll continue using the 10000 BC game engine. (Clickteam Fusion)
So, in conclusion, CD: C2 is cancelled for now, until I finish bigger projects.
Ask me more questions if you want in the replies, maybe I'll answer, maybe not.
Goodbye!
0 comments