Next up
I started over on the development of the game so i could remake it in unity! So far ive been working to make it look better, and run smoother. Not so much is in this version yet but its going well! Check out it's devlog if you want to see the old version.
Adding in shop items, also got the inventory working!
Lots of big gameplay changes have been made, im super excited with how it's coming out!
So the reason I havent been posting in a while is because i've been trying something new but i didn't want to over promise and under deliver. But im finally ready to announce that the game is being ported to unity so it can run faster, and have fullscreen
Finished the settings menu! All changes to the settings save, there's a restore defaults button, and a preview sound when you change the game volume. Next is the round modifiers!
The character creation is completely working and i'm finally getting to the gameplay! i'm also redoing some of the UI. So far the port is coming along great!
Starting to add more items after the stats menu.
Haven't got the dialogue yet but the guard stops you now when you get caught. Also thought it would be cool to give a new first person perspective during dialogue(don't worry you still can run away). Next is the dialogue and responses!
The combat and dialogue has been added! development has been a little slow recently because i've been busy but I hope to be picking up the pace in the next month or so.
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