Game
The King's Day

7 years ago

Sound Manager Working!


Well friends! Another successful day of coding. Normally when I needed sound in my games, I would just call the sound I wanted at the time I needed. I never had a need for a manager class but once I implemented it in this game I realize the value of having a sound manager. Although this game is very simple and probably doesn’t need it, I wanted to have one for my library so I can use it in future projects.

The concept is simple. You have a bunch of sounds and music that your game uses. The sound manager allows you to easily play and stop any one of those sounds at any given time; even if another sound hasn’t finished playing yet.

One useful feature is the ability to change the music between scenes on command. Where there is a scene change, I simply call a function that stops all sounds and then plays the music written for that scene. The manager also give me the ability to adjust the volume between sound FX and music. I never knew used different volume controls before so that was really nice to add.

Remelic



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The King's Day!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).